Reimagining Transportation | Coding the Car 2.0 | MotorTrend

There is a new chapter being written in our automotive history. Coding the Car 2.0 reveals the transformation taking place in the industry, with software taking the driver’s seat! Software-Defined Vehicles (SDVs) are evolving cars into dynamic, upgradeable platforms, making improvements as easy as downloading an app. From enhancing safety features to boosting performance, SDVs are changing how we interact with our vehicles, paving the way for a smarter and exciting driving future.

#MotorTrend #BlackBerry #SDV #QNX

2025 nominations are open! https://www.motortrend.com/news/software-defined-vehicle-innovator-sdvi-awards-2025-nominations/

Watch the prequel here: https://www.youtube.com/watch?v=T4wEe2bNSSk

Learn More: https://www.motortrend.com/software-defined-vehicles/

1:14 – 01 The Shift to SDV

3:10 – 02 Ecosystem

5:25 – 03 Chipsets

6:23 – 04 In-Cabin Experience

8:28 – 05 AI + Automotive

10:07 – 06 Emotion

13:43 – 07 Autonomy

15:31 – 08 Globalization

17:19 – 09 Challenges

19:11 – 10 Collaborations

22:49 – 11 Recruitment

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Sam Abuelsamid of Guidehouse Insights on Electrification, Cybertruck’s Viral Fail, & OEM Survival

MotorTrend’s Ed Loh & Jonny Lieberman chat with Principal Analyst for Guidehouse Insights, Sam Abeulsamid! The guys discuss misconceptions about battery life, charging infrastructure issues, cheap EVs, lessons learned from the early adoption phase, the viral WhistlinDiesel Tesla Cybertruck durability test fail video, why Tesla abandoned their $25k model, whether NACS is a good idea, Ionna charging network, what “Software Defined Vehicle” actually means, Akio Toyoda’s comments about hybrids, licensing tech, Chinese EVs, and more!

0:46 – Question of the Day!

2:30 – About today’s guest.

5:09 – What is Guidehouse Insights?

8:03 – Misconceptions about battery life.

11:00 – Charging infrastructure issues.

19:08 – Why aren’t there more EVs under $35k?

21:44 – Challenges with the Chevy Bolt.

25:15 – YouTuber Whistlin Diesel and the Cybertruck “fail”.

27:31 – Why Tesla abandoned their $25K model.

30:43 – Initial reaction to Tesla Cybertruck.

33:46 – Who’s more to blame for increasing pedestrian deaths – bigger vehicles or cell phones?

36:05 – Is NACS a good idea?

41:06 – Ionna charging network.

45:21 – Software-Defined Vehicles (SDV) vs Hardware Defined Vehicles (the cars we know and love).

53:13 – Architectural change.

55:34 – Why are they called Software-Defined Vehicles?

57:59 – Akio Toyoda’s comments on hybrids.

01:01:17 – Which OEMs aren’t going to make it?

01:06:50 – Licensing tech.

01:09:15 – Chinese EVs: If, when, & will Americans buy them?

01:16:21 – Visit Guidehouseinsights.com to learn more!

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أكبر شاشة في العالم!

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Rescuing ’70s-styled 1956 Ford F-100 Truck! | Roadkill

Freiburger and Finnegan find and rescue a beautiful ’70s-styled 1956 Ford F-100 truck that’s had more than four decades of neglect.

#motortrend #roadkill #ford

MotorTrend is the ultimate destination for gearheads looking for the latest automotive research and news.
Get a fast, simple, and free car quote today ➡️: https://quotes.motortrend.com
Follow MotorTrend for the latest!
MotorTrend News: https://www.motortrend.com
Facebook: / motortrend
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The History of Call of Duty’s Cancelled Games

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Since debuting 2003, the Infinity Ward-created Call of Duty series has immersed players in dozens of military conflicts spread across historically accurate settings and futuristic time periods. 2007’s Call of Duty 4: Modern Warfare proved especially pivotal, steering the brand away from its preceding World War 2 engagements while also redefining first-person action and online multiplayer. By this point, publisher Activision had already begun exploring spinoffs, inviting different development studios to experiment with the formula for new audiences. Several of these ancillary ventures never saw the light of day. In fact, the series has played host to more than a handful of side projects that rarely lasted beyond the conceptual phase.

Such offshoots ranged from proposed sequels for existing entries to fresh ideas that would’ve taken Call of Duty to uncharted territory. One shelved endeavor even envisioned the property as a real-time card game. But for a variety of reasons, Activision halted this particular product’s forward momentum, along with that of nearly one dozen other productions.

This is the history of canceled Call of Duty games.

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