The Rise and Fall of Star Wars Battlefront

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Star Wars video games date back several decades, its first interactive adventure hitting arcades in 1983. Dozens of other experiences followed in subsequent years, with the space-faring IP delving into the FPS genre for the first time in 1995’s Dark Forces. Titles of this nature more or less fulfilled the fantasy of adventuring through George Lucas’s spectacular universe; however, one group of developers in the early 2000s made building the “ultimate Star Wars fan’s dream” their mission statement. The mission itself revolved around the production of Star Wars: Battlefront, a single-player and multiplayer hybrid where players could join the factions, pilot the vehicles, and battle across the stunning locales that had long impacted popular culture.

The first Battlefront developed by Pandemic Studios enjoyed great success, so, too, did its sequel. But the unfortunately cancelled Battlefront 3 from Free Radical Design put the PC and console experiences on hold for the better part of a decade, until Battlefield developer DICE revitalized the brand in 2015. For many Battlefront faithful, the revival didn’t exactly uphold the legacy established by its forefathers.

DICE and publisher Electronic Arts tried changing minds upon deploying a follow-up. However, a divisive narrative campaign and an industry-shaking controversy lost DICE’s second Star Wars outing a lot of favor. What these shortcomings entail for Battlefront’s future presently remains to be seen but it’s obvious that EA and Company missed the mark by a wide margin.

This is the rise and fall of Star Wars: Battlefront.

0:00 Intro
2:32 Sponsorship
4:03 Star Wars Battlefront
12:42 Star Wars Battlefront 2
22:07 Star Wars Battlefront 3
34:22 Star Wars Battlefront (2015)
41:44 Star Wars Battlefront 2 (2017)
50:37 Project Viking & Outro
53:17 Credits

Special thanks to Fuzah for once again allowing us to use the Battlefront 3 footage on his channel: https://www.youtube.com/@UClLMZmnqMYYxGdmrlDTnmwg

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