Critical Role RPG Show Episode 5: The Trick about Falling

Having successfully slain a dangerous Illithid and its dwarven general, the Vox Machina find themselves surrounded by a small army of Duergar. They once again take to the air, hoping to clear the war camp and travel deeper into the territory of the Mind Flayers. Not quite fast enough, they are attacked mid flight and brought crashing to the ground, within a stone’s throw of the tunnel that will hopefully lead them to Lady Kima. With some quick spell work from Tiberius and Keylith, the group is able to flee further into the bowels of Khaloor and find shelter long enough to heal their wounds. Pressing forward, they quickly realize their path is growing more dangerous with every step into the darkness. Running into a pair of ogres hauling some rather exotic cargo, the Vox Machina quickly find things moving from bad to worse.

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