هجوم من عالم اخر | سبوكي رعب

تبي تحصلني في مكان غير اليوتيوب ؟ 📢
https://tillo.me/spooki ⬅️ ادخل هنا
انضم للداعمين الفخمين واحصل على مزايا عديده
💫 http://tiny.cc/F5M 💫
||فيديو جديد بكره الساعه 2 “كيف تعامل حبيبتك بذوق واناقه 💕| الحب فين”
http://y2u.be/jmM5sAaicPA –~–
سوشل ميديا -=-=-

انستاقرام: https://www.instagram.com/SpookiMan8/

—تويتر: https://twitter.com/SpookiMan8

—تويتش: https://www.twitch.tv/SpookiMan8

للإعلانات والاعمال — omar.zuhair.8@gmail.com

اكسب اجر

اللَّهُمَّ اكْفِنِي بحَلالِكَ عَنْ حَرَامِكَ، وَأَغْنِنِي بفَضْلِكَ عَمَّنْ سِوَاكَ
((أسْتَغْفِرُ اللهَ العَظِيمَ الَّذِي لاَ إلَهَ إلاَّ هُوَ، الحَيُّ القَيُّومُ، وَأتُوبُ إلَيهِ))
بِسـمِ اللهِ الذي لا يَضُـرُّ مَعَ اسمِـهِ شَيءٌ في الأرْضِ وَلا في السّمـاءِ وَهـوَ السّمـيعُ العَلـيم.

#فخم #سبوكي #احبك_يلي_تقرا
#الفخمين
#سبوكي

المنوبه في قمتها | لعبتكم سهله

تبي تحصلني في مكان غير اليوتيوب ؟ 📢
https://tillo.me/spooki ⬅️ ادخل هنا
انضم للداعمين الفخمين واحصل على مزايا عديده
💫 http://tiny.cc/F5M 💫
||فيديو جديد بكره الساعه 2 “كيف تعامل حبيبتك بذوق واناقه 💕| الحب فين”
http://y2u.be/jmM5sAaicPA –~–
سوشل ميديا -=-=-

انستاقرام: https://www.instagram.com/SpookiMan8/

—تويتر: https://twitter.com/SpookiMan8

—تويتش: https://www.twitch.tv/SpookiMan8

للإعلانات والاعمال — omar.zuhair.8@gmail.com

اكسب اجر

اللَّهُمَّ اكْفِنِي بحَلالِكَ عَنْ حَرَامِكَ، وَأَغْنِنِي بفَضْلِكَ عَمَّنْ سِوَاكَ
((أسْتَغْفِرُ اللهَ العَظِيمَ الَّذِي لاَ إلَهَ إلاَّ هُوَ، الحَيُّ القَيُّومُ، وَأتُوبُ إلَيهِ))
بِسـمِ اللهِ الذي لا يَضُـرُّ مَعَ اسمِـهِ شَيءٌ في الأرْضِ وَلا في السّمـاءِ وَهـوَ السّمـيعُ العَلـيم.

المنوبه في قمتها | لعبتكم سهله

#سبوكي #فخم #ترند_الأول
#الفخمين
#سبوكي

Minecraft – اول حلقه لهذا النوب في ماين كرافت

تبي تحصلني في مكان غير اليوتيوب ؟ 📢
https://tillo.me/spooki ⬅️ ادخل هنا
انضم للداعمين الفخمين واحصل على مزايا عديده
💫 http://tiny.cc/F5M 💫
||فيديو جديد بكره الساعه 2 “كيف تعامل حبيبتك بذوق واناقه 💕| الحب فين”
http://y2u.be/jmM5sAaicPA –~–
سوشل ميديا -=-=-

انستاقرام: https://www.instagram.com/SpookiMan8/

—تويتر: https://twitter.com/SpookiMan8

—تويتش: https://www.twitch.tv/SpookiMan8

للإعلانات والاعمال — omar.zuhair.8@gmail.com

اكسب اجر

اللَّهُمَّ اكْفِنِي بحَلالِكَ عَنْ حَرَامِكَ، وَأَغْنِنِي بفَضْلِكَ عَمَّنْ سِوَاكَ
((أسْتَغْفِرُ اللهَ العَظِيمَ الَّذِي لاَ إلَهَ إلاَّ هُوَ، الحَيُّ القَيُّومُ، وَأتُوبُ إلَيهِ))
بِسـمِ اللهِ الذي لا يَضُـرُّ مَعَ اسمِـهِ شَيءٌ في الأرْضِ وَلا في السّمـاءِ وَهـوَ السّمـيعُ العَلـيم.

#Minecraft #ماينكرافت #سبوكي
#الفخمين
#سبوكي

The GVMERS Update

Thank you so much for your continued support! We’re excited to make some new announcements as we enter the next chapter of our channel.

Please consider supporting us on Patreon: https://www.patreon.com/GVMERS

Discover our new channel, GVMERS Plus:
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The History of Dragon Age 2

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Few investments in the video game industry are as safe as sequels. Not only are they an easy sell to fans and publishers alike, but as direct continuations of pre-existing games, their developments are free of a lot of the heavy-lifting original concepts need to deal with; most of their core mechanics have been previously tested, the amount of assets they can use off the bat are numerous, and their creators already have plenty of feedback on how to improve both. Even if they don’t manage to eclipse their predecessors in terms of popularity, sequels are still all but guaranteed to keep their series’ spirit ablaze, and feature plenty of innovations their developers hadn’t been able to implement before.

Awakening, Dragon Age: Origins’ first and only expansion, managed to do all of this and more. Dragon Age 2, which was marketed as Origins’ actual sequel, did not. Rather than feature a sprawling adventure that thrust players in Thedas’ farthest corners, the second entry in Bioware’s acclaimed role-playing series took place entirely inside a single city, following a lowly immigrant’s rise to glory within its walls over the course of a decade. While this change, and many, many others that Dragon Age 2 made to its predecessor’s core design proved popular to some, they failed to resonate with fans on a broader level, resulting in the wayward sequel gaining an infamous reputation.

And yet, when one examines the circumstances in which the game was made, it’s hard not to feel a tinge of empathy for Bioware. For unlike Dragon Age’s first entry, which benefited from a development cycle that lasted nearly a decade, its second was forced to come together in just over a year, as a result of shifting circumstances within the studio and its Texan subsidiary. Viewed through this lens, it’s impressive that it got released at all – even if it isn’t exactly what one wanted out of a sequel to Origins.

This is the history of Dragon Age 2.

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The History of Dragon Age: Origins

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When it comes to Western role-playing games, few video game developers are as renowned as Bioware. The Edmonton-based studio’s catalogue is as celebrated as it is influential, with almost all of its titles representing the peaks of their genres in the eras they debuted. Baldur’s Gate brought computer RPGs back in vogue with its sublime, high-fantasy gameplay. Neverwinter NightsKnights masterfully adapted its tenets into a multiplayer-centric experience. Star Wars: Knights of the Old Republic saw the former games’ narrative finesse melded with the adventurism of the galaxy far, far away. And Mass Effect made all of this Bioware’s own – while taking it to the next level.

But being this renowned comes with a high heavy price. Today, gamers are well aware of the struggles the studio dealt with recently during the development of games like Mass Effect: Andromeda and Anthem. Yet the reality is that struggles like these have persisted throughout its entire history, with nearly every major production that Bioware has successfully completed representing a triumph in the face of massive adversity.

Dragon Age, Bioware’s much-beloved high-fantasy series, is perhaps most emblematic of this. While each of its mainline entries were made under vastly different circumstances from one another, they all suffered in their own, unique ways. Its third one’s design failed to fully come together until late in its production, and needed to be made in an incredibly unruly engine. Its second one’s development period was one of the most cramped its staff had ever experienced. And its first operated without a consistent team or set of tools for an immensely long – so much so, that many wondered if it was ever going to come out at all.
This is the history of Dragon Age: Origins.

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The Rise and Fall of F.E.A.R.

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طور افجر ابوك 💣 ار بي جي من كل النواحي 😂 اصعب طور في اللعبه 😁 سبوكي

تبي تحصلني في مكان غير اليوتيوب ؟ 📢
https://tillo.me/spooki ⬅️ ادخل هنا
انضم للداعمين الفخمين واحصل على مزايا عديده
💫 http://tiny.cc/F5M 💫
||فيديو جديد بكره الساعه 2 “كيف تعامل حبيبتك بذوق واناقه 💕| الحب فين”
http://y2u.be/jmM5sAaicPA –~–
طور افجر ابوك : طور كله قنابل وتفجير , والسكواد اهم عنصر هنا

سوشل ميديا -=-=-

انستاقرام: https://www.instagram.com/SpookiMan8/

—تويتر: https://twitter.com/SpookiMan8

—تويتش: https://www.twitch.tv/SpookiMan8

للإعلانات والاعمال — omar.zuhair.8@gmail.com

مونتاج : https://urlzs.com/k3RfR

اكسب اجر

اللَّهُمَّ اكْفِنِي بحَلالِكَ عَنْ حَرَامِكَ، وَأَغْنِنِي بفَضْلِكَ عَمَّنْ سِوَاكَ
((أسْتَغْفِرُ اللهَ العَظِيمَ الَّذِي لاَ إلَهَ إلاَّ هُوَ، الحَيُّ القَيُّومُ، وَأتُوبُ إلَيهِ))
بِسـمِ اللهِ الذي لا يَضُـرُّ مَعَ اسمِـهِ شَيءٌ في الأرْضِ وَلا في السّمـاءِ وَهـوَ السّمـيعُ العَلـيم.

سبوكي
#الفخمين
#سبوكي