COMPLETEI O ALBUM DA COPA EM 24 HORAS! ( COPA 2022 )

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ABRO los PRIMEROS SOBRES de FIGURITAS | ÁLBUM de FIGURITAS QATAR 2022 #1

Existe el Messi de ORO en el nuevo Albúm de PANINI?
Esperemos que sí, porque me Compré Mil paquetes de figuritas del Mundial Qatar…
Jodaa, tantos no, pero me compré un montón y SI NO SALE ME COMPRO MÁS.

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Sony’s “Colossal Failure” – The Tragedy of The Order: 1886

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The graphical leap between the seventh and eighth console generations proved momentous. Though titles such as The Last of Us pushed the older hardware to its limits, the first showing of something like Killzone: Shadow Fall running on PlayStation 4 demonstrated how the boost in memory and raw processing power could enhance interactive entertainment. From environments replete with higher-quality details to real-time lighting effects that dynamically elevated the digital world, the PS4 and Xbox One bridged the gap to realism that had long eluded video games. Early in the generation, no game came quite as close to bordering the line of authenticity as Ready at Dawn’s The Order: 1886.

Ready at Dawn often described The Order as the culmination of everything it had learned in its 10-plus year history. In developing God of War projects for the PSP, the studio endeavored to squeeze every ounce of power possible out of the handheld. The same rules applied when it came time to produce a new IP for PS4. As a result, many dubbed The Order: 1886 the most impressive-looking game on console upon its February 2015 release, thanks in no small part to the proprietary RAD Engine 4.0—world-class technology which ensured even the smallest of details presented themselves in character models, environments, and the various objects complementing both.

However, an obsessive emphasis on the minutiae came at a cost to the macro, so much so that the experience ran less than 10 hours in length for the average player. News of the short campaign made the rounds ahead of launch, rousing discourse about the value of full-priced games and stifling much of the hype surrounding The Order: 1886. Unfortunately, that one blow almost guaranteed Ready at Dawn would never get to complete its alternate history epic.

This is the tragedy of The Order: 1886.

Stock footage provided by Videvo, downloaded from videvo.net

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Cartoon Mod in Among Us

Playing a new Among Us Modded Cartoon mode!

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The Rise and Fall of Call of Juarez

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Video games have replicated myriad historical periods, recreating the likes of ancient military conflicts in strategy games and both world wars in third and first-person shooters. World War II, in particular, has long remained a favorite backdrop for first-person military shooters, and by the mid-aughts, such titles dominated the genre in nearly every conceivable way. Battlefield, Call of Duty, and Medal of Honor enjoyed great success on this front, effectively laying the foundation for all manner of copycats. But Polish developer Techland adopted a different approach when devising plans for its second stab at an FPS property.

For Call of Juarez, the studio turned to the Wild West, a period in American history whose romanticization spawned the western film genre that inspired several generations of popular culture. This iconic and resonating era surprisingly received little love within the realm of gaming, however, which further stimulated Techland’s interest in pursuing a “serious” western adventure.
While Call of Juarez never garnered much in the way of high praise, the franchise’s first two outings possessed a certain charm that many would argue dissipated as the series trotted on. The third entry, the dismally reviewed Call of Juarez: The Cartel, drew the shortest straw of them all upon failing to justify its drastic shift to a modern-day setting. And though Gunslinger—the fourth and final installment—delivered a thrilling arcade-like romp, it, not unlike the IP as a whole, faded into obscurity once the initial excitement surrounding its release wore off.

Techland has since moved on to greener pastures, its talents reinvigorating first-person action in an entirely different genre. But those who long for Old West-set exploits may fondly remember the days gone by when Call of Juarez held more promise than the Gold Rush.

This is the rise and fall of Call of Juarez.

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My New Favorite Battle Royale! (Rumble Verse)

We play a brand new battle Royale, Rumble Verse!

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I Won Another Tournament… (GigaBash)

Playing a GigaBash Tournament Versus my friends!

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Storage Wars in Fortnite

We play a new Storage Wars Game Mode in Fortnite Battle Royale!

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Turning Into The Flash in Minecraft (Insane Craft)

We turn into the Flash with a new Dash Ability in Minecraft Insane Craft

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