Becca Scott is back again in Magic: The Gathering Arena with the new set Adventures in the Forgotten Realm! Join us on Save Point as Becca goes through some of the new and most popular decks she owns while adding new and improved cards at every step of the way. All building up to Becca destroying her enemies with fire and magic with a smile on her face!
Becca Scott is back again in Magic: The Gathering Arena with the new set Adventures in the Forgotten Realm! Join us on Save Point as Becca goes through some of the new and most popular decks she owns while adding new and improved cards at every step of the way. All building up to Becca destroying her enemies with fire and magic with a smile on her face!
With only one episode of Loki left, the question of who is the series’ real villain has still yet to be answered. The final moments of “Journey Into Mystery” set up a climactic showdown, but it’s still anyone’s guess as to what is in store for the finale. Is it Kang the Conqueror? Is it the truly the Superior Loki? Is it Miss Minutes with a frowny face? Dan fulfills his glorious purpose as he breaks down the multiverse of possibilities ahead of the Loki finale on today’s episode of Nerdist News!
Watch our full breakdown of Loki episode five: https://bit.ly/3eh7bRB
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In 1979, George Miller’s Mad Max introduced movie-going audiences to a post-apocalyptic anti-hero, the titular Mad Max, who went on to inspire generations of other morally ambiguous pop culture figures across multiple mediums of entertainment. Mad Max Beyond Thunderdome hit theaters in 1985, marking the third entry in the wildly successful series. It unwittingly denoted the start of a decades-long drought, too, which wouldn’t end until Mad Max: Fury Road and Avalanche Studios’ Mad Max released in May and September of 2015, respectively.
Though the open-world Avalanche game bore minimal relation to the fourth Mad Max film, the two projects shared a tumultuous production history. However, confusion abounds with regards to when exactly their paths crossed and later diverged. The sprawling Mad Max adventure that players ultimately installed on their PC, PlayStation 4, or Xbox One was not what George Miller initially had in mind upon pursuing a video game adaptation several years prior. Still, Avalanche Studios managed to produce an experience that honored the director’s seminal epics.
The crew at Avalanche also carefully crafted a product that fans of its past open-worlds could appreciate, even if they harbored little to no nostalgia for the blockbuster film franchise. Accomplishing as much proved an arduous task; although, at the very least, the hard work went on to cement the licensed title as a cult classic worthy of its namesake.
This is the history of Mad Max.
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